Application for Engineering & Design Internships at Apple

TL;DR:

I'm thrilled about the opportunity to intern with Apple's Engineering and Design teams. With a dual major in Mechanical Engineering and Design, I bring a robust skill set to the table. My hands-on experience in digital and physical product development makes me a strong candidate. This includes developing user-centric digital platforms, teaching Nature-Inspired Design, and integrating cutting-edge technologies like compliant mechanisms, soft robotics, folding structures, generative design, and industrial 3D printing into my product design workflow. This also highlights my understanding of the behavior of rigid, hyperelastic, laminar and natural materials, further enhancing my capabilities.

Driven by a passion for pushing design boundaries, I'm eager to contribute innovative ideas to Apple's renowned projects. I'm excited about the opportunity to bring my skills and enthusiasm to such a dynamic and innovative environment. I eagerly anticipate the chance to collaborate with and learn from the talented individuals at Apple.

My resume and cover letter are attached below.

Warm regards,

David RamĂ­rez Corredor
Portfolio: www.schematica.studio

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Full message:

Dear Apple recruiter,

I hope this message finds you well. I am writing to express my sincere interest in the Engineeing and Design internships opportunities within your esteemed team at Apple. With my diverse background in Mechanical Engineering and Design and hands-on experience in digital and physical product development, I am excited about the possibility of contributing to innovative projects at Apple. I’m on my last year of my double-major bachelor degree, currently studying at Aalto University in Finland.

Your call for interns who are motivated students with a good understanding of the design and mechanical behavior of materials perfectly aligns with my skill set and passion. Allow me to highlight some of the experiences and projects from my resume that I believe make me a strong candidate for this position:

  1. Product Owner - Lead Designer at Universidad de los Andes: In this role, I developed a centralized web platform called DerechoData, demonstrating my ability to oversee complex projects and drive them toward successful outcomes. My experience leading multidisciplinary teams and focusing on user-centric design principles would be invaluable in contributing to Apple's product development process.
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  2. Teacher at BIODIS LATAM: Teaching Nature-Inspired Design to undergraduate and graduate students has honed my communication and mentoring skills. This experience has also deepened my understanding of interdisciplinary approaches to problem-solving, a crucial aspect of product design at Apple.
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  3. Full-stack Designer/Researcher at Universidad de los Andes: My role involved spearheading the design and development of a wellness-focused mobile app, showcasing my proficiency in UX/UI design and project management. I believe my experience creating user-centric solutions aligns well with Apple's commitment to delivering exceptional user experiences.
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  4. Relevant Projects: The projects I have undertaken exemplify my versatility in applying design methodologies and tools across various fields:

These projects underscore my commitment to pushing the boundaries of design and technology to create impactful solutions. They also highlight my ability to conceptualize, design, and execute innovative solutions across diverse fields utilizing a variety of design methodologies and tools. I am eager to bring my passion for innovation, technical expertise, and collaborative spirit to your team at Apple.

Thank you for considering my application. I have attached my resume for your reference, and I would be grateful for the opportunity to further discuss how my skills and experiences align with your team's needs. I am available for an interview at your earliest convenience.

Looking forward to the possibility of contributing to the incredible work being done at Apple.

Warm regards,

David RamĂ­rez Corredor

David RamĂ­rez Corredor

Product Designer | Innovator and Teacher

As a Product Designer and Mechanical Engineer, I integrate interdisciplinary STEM research with engineering precision and design intuition to create nature-inspired, sustainable solutions. My expertise in rigid, hyperelastic, laminar, and natural materials—including metals, polymers, leather and sustainable alternatives—allows me to engineer products that push material and structural boundaries. I thrive in multidisciplinary teams, leveraging biomimicry, generative design, and advanced manufacturing to develop functional, scalable, and environmentally responsible products that redefine user experiences.

Skills

Problem-Solving & Project Execution

  • Rapid Problem-Solving
  • Project Management
  • Design Thinking
  • Communication and Persuasion

Product Design & Engineering

  • Computer-Aided Design (CAD)
  • Traditional and Additive Manufacturing
  • FEM Analysis & Mechanical Simulation
  • Statistical Analysis and Design of Experiments

User-Centered Research & Testing

  • UX Research and Design
  • Human-Robot Interaction & Human-Computer Interaction
  • Prototyping for User Validation
  • User Research

Creative & Technical Prototyping

  • Sketching and Fast Prototyping
  • Generative Design
  • Material Testing
  • Biomimicry

Work Experience

BioDis Latam
,
 —
Teacher
June 2023
 -
December 2026
Present
  • Accompanied 4+ interdisciplinary cohorts (undergraduate and graduate) to research and develop nature-inspired solutions using biomimicry, improving student innovation and problem-solving skills.
  • Delivered lectures on biomimicry, CAD design, and soft robotics, enhancing students' practical design methodologies.
Universidad de Los Andes
,
Law School
 —
Product Owner - Lead Designer & Developer
December 2023
 -
July 2024
Present
  • Developed a centralized web platform (WP+JS+PHP) that streamlined faculty workflows and administrative processes by 50% through structured request handling and clear responsibility assignments.
  • Led a UX/UI team in improving information architecture, which reduced cognitive load and enhanced process visibility for users.
  • Implemented service design initiatives to restructure faculty responsibilities, minimizing knowledge loss during role transitions.
Universidad de los Andes
,
Mechanical Engineering Department
 —
Scientific Photographer
June 2022
 -
December 2023
Present
Universidad de los Andes
,
Dean’s Office for Student Affairs
 —
Research Assistant
June 2021
 -
December 2023
Present
  • Designed the NoEstasSolx wellness app, increasing faculty-student counseling interactions by 250% per semester.
  • Developed an administrative platform for Ph.D. program management (HTML5+JS+PY), optimizing 25+ academic processes and reducing administrative workload.
  • Created marketing and research-driven visual assets, incorporating focus groups and user insights to improve engagement.
Universidad de los Andes
,
Computer Science Department
 —
Undergrad teaching assistant
August 2020
 -
December 2022
Present
  • Provided one-on-one programming support, improving students' problem-solving abilities in Python.

Education

Aalto University
,
Aalto Design Factory
 —
Entrepreneurship & Product Design and Development
August 2024
 -
May 2025
Present
  • Focus: Product Development, Sustainability, and Business Strategy
  • Key coursework: Product Sustainability, Entrepreneurship Lab, Product Development Project, Forests, Wood, and Carbon, and Opportunity Prototyping
  • Currently developing Fabrica, an agile sustainable product development platform that helps teams integrate real-time environmental impact assessments in early design phases
  • Designing intuitive AV solutions for K-12 education through Catchbox, focusing on seamless integration with existing infrastructure while addressing budget constraints and diverse user needs
Universidad de los Andes
,
 —
BA in Design
August 2019
 -
May 2025
Present
  • Focus: User-Centered design, Design Thinking, Opportunity identification, User testing.
  • Capstone project: Developing a methodology to create start-up-like businesses around physical products in stagnant markets, by combining design and business principles.
  • GPA: 4.25/5.00
Universidad de los Andes
,
 —
BS in Mechanical Engineering
August 2018
 -
December 2024
Present
  • Focus: Product Development, Mechanics of Materials, Manufacturing Processes, CAD Design, and Engineering Simulation.
  • Key coursework: Soft Robotics, Material Engineering, Bio-inspired Design, Mechanical Design.
  • Capstone project: Mechanical Compliance for Product Design - read in project's section.
  • GPA: 4.25/5.00
Pontificia Universidad Javeriana
,
 —
Industrial Design
January 2018
 -
June 2018
Present
  • Focus: Industrial design sketching and representation
  • GPA: 5.0/5.0
New York University
,
 —
Engineering and Design
May 2017
 -
September 2017
Present
  • Focus: Practical engineering, laboratory testing, and digital product design.
  • Key coursework: Introduction to Engineering and Design, Internet Design.
  • Visiting student at New York campus
  • GPA: 4.0/4.0

Notable Projects + My Approach to Challenges

I design products by balancing imagination, engineering precision, and business viability. My approach ensures that projects are not only creatively unrestricted but also technically and commercially feasible from the start. This process has enabled me to develop innovative consumer products, biomimetic packaging, and robotic soft goods solutions that integrate sustainability and user experience seamlessly.
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Unlike traditional linear approaches, my process is adaptive—it doesn’t assume that every project follows the same path. Instead of refining all aspects at once, I prioritize solving the biggest uncertainty first—whether it’s technical feasibility, user experience, or scalability
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Every project follows these five integrated stages:

  1. Strategic Discovery → Looking beyond obvious problems to uncover opportunities in materials, structures, and business models.
  2. Imagination-First Concept Development → Exploring ideas freely while ensuring at least one feasible path exists.
  3. Challenge Prioritization → Identifying the riskiest unknown and solving it before committing to full refinement.
  4. Adaptive Prototyping → Testing what matters most first—whether it’s mechanics, usability, or market demand.
  5. Refinement & Realization → Transitioning from concept to scalable impact while keeping the core vision intact.

This framework allows me to de-risk projects early, prevent wasted effort on unnecessary refinements, and ensure that every design decision contributes to both functionality and market success. It has been applied across physical products, digital experiences, and research-driven projects, ensuring adaptability across disciplines.

Excited to explore opportunities in Soft Goods Engineering, Product Design, or Human Factors at Apple
Let’s collaborate on the future of sustainable, human-centered design.
I’d love to explore how my work aligns with your vision.
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